iphone game. Character must be detailed. The character will also need to be rigged and the mouth will also need to be rigged and textuer also for movement (character will talk). I need the model to be in .fbx format.
Must have samples of your previous work
See sample will have a color change and a few changes but for the most part this is what I am looking to get created. I have another models for the right person.
preferably a poser file) 2. A sequence of images showing the animation from LEFT camera view (preferably as a toon render or a firefly render)
This is a pilot and if it works out, there could be a significant volume to follow. We have tested this in poser and estimate it should take a couple to a few hours if you know what you are doing. We will own ALL rights to the work and by bidding for the project you accept those terms.
ding and professional and I would require that anyone bidding on the job be able to have Skype audio conversations once the project is underway. I understand that software like Illustrator, Inkscape, and CoralDraw are vector graphic software, but I don't think there appropriate for the job, but I'm open to suggestion.
I look forward to speaking with you and discussing the project!
g. dance to music, doing activities like picking something up and can make different facial expressions. The character listens to the user's voice and repeats back to them.
It is imperative that the character has a perfect frame rate which is in line with the body and facial movements.
Only those with relevant experience and real examples should apply therefore please provide a link to your previous work.
ears old) needs to be clothed in leather vest and pants with a sack cloth shirt underneath. Also boots and belt (with money/items pouch). The items need to look clean and as if they were hand crafted by a villager in the middle ages. Maybe pants and a split (riding) skirt would also look good.
See attached jpgs for reference. The wired images are without turbosmooth. The render has it applied to give an indication of final look.