ASE keep the poly count as low as humanly possible.
After the First character is textured , before the bones are applied, i will pay half the amount. I would like to pay via paypal, but if i cannot, i will have to pay via freelancer.com
as this project is for commercial purposes, it is possible that the person who gets this job will be called upon again to do another project for even more pay or even permanently hired.
ASE keep the poly count as low as humanly possible.
After the First character is textured , before the bones are applied, i will pay half the amount. I would like to pay via paypal, but if i cannot, i will have to pay via freelancer.com
as this project is for commercial purposes, it is possible that the person who gets this job will be called upon again to do another project for even more pay or even permanently hired.
t what I need , I have a dragon character rigged by bone and animated by controllers .
Animations are walk, run, attack , etc . . . and I did mix them in motion mixer too, so its around 480 frames , but when I tried to convert it to X like I did for human characters(biped) , the legs animate wrong(used panda converter) .
So if you know how to deliver X file without leg issue using any other converter, please bid.
://www.3drender.com/challenges/index.htm "Challenge #10: Flying Spaghetti Monster" We need to flying animation of this model We will use it in Unity3D so we need FBX and Source file. Maya, 3Ds Max, Blender you can use what ever you want.
It will fly in the space while its floading extensions will wawe arround. And we also need idle animation while not flying extensions will wawe to the ground.
We have a one day task for someone who can work whole of today.
We already have a 3ds max file but previous provider dropped out and we need someone to continue his work and project rendering for 2 views of the same object.
It is a scene with a booth, kiosk design.
We have all files and instructions.
Pls pm some samples of interiors with vray renders and we will award ASAP.